Lynn van Caart
The game begins!
After a prank that goes wrong, Lukas and his friends Joko and Kons get a detention, and have to tidy the school basement as a punishment. To cap it all, they discover that Ronja, Flo and Leonie – their sworn enemies – have been sent to help them. The six of them stumble across an old card game and start playing it. But what begins as nothing more than a dare suddenly turns deadly serious. When the floor turns into lava and one of their number disappears without trace, they realise that the game is magic – and extremely dangerous! Only by working together can they defeat it...
Draws on the escape room trend
Appealing setting: a school at night
Great message: we’re stronger as a team!